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Vertex decoder: bring the riscv64 and loongarch64 JITs in line
Enables TestVertexJitMatchesSteps on both. riscv64 now passes all 216000 jitted formats and loongarch64 all 204000, against 28906 on arm64. riscv64: - Jit_PosFloat didn't clean NaN or infinity at all, it just copied the three words. Clamp to +-FLT_MAX like the x86 JIT does. - Jit_PosFloatThrough was missing the truncation of Z to an integer. - The morph helpers started the sum from the first product rather than from +0.0, which rounds differently and lets a -0 term through, and rounded that first product towards zero where the steps round to nearest. The rest of the sum stays fused, since the compiler contracts the steps into fused multiply-adds. - The texcoord prescale and 5551 color morph paths read morph weights from tables that GetMorphValueUsage never asked to be filled in, so they used whatever an earlier vertex type had left there. - The non-Zbb bounds update compared the wrong way around, so through mode texcoord bounds came out inverted. loongarch64: - Jit_PosFloat had a TODO to clean NaN and infinity, and didn't. - Jit_PosFloatThrough was missing the same Z truncation. - Jit_WriteMorphColor narrowed with the logical saturating shifts, so a negative channel became a huge unsigned value and saturated to 255 instead of clamping to 0, and it rounded where the steps truncate. It also read the packed color back sign-extended, so any alpha above 0x7F compared as larger than 0xFF000000 and claimed full alpha. - The three packed color morph formats are rewritten. The LSX versions built each channel with a chain of inserts, shifts and shuffles that didn't survive being run; 4444 also broadcast its scale from the mask register. They now follow the steps channel by channel. Note the accumulator has to be an LSX scratch register - F4-F7 alias V4-V7, which hold the skin matrix for the whole vertex. - The vertex bounds were loaded with a signed halfword load, so the 0xFFFF they start at became -1 and no texcoord was ever below it. PrescaleUV now fuses on these two as well - both JITs fuse it, and the compiler would have contracted the plain expression there anyway. The test tolerates a small relative difference on decoded floats, scaled by the morph count since each term rounds once. Every bug above was orders of magnitude larger than that. Co-Authored-By: Claude Opus 5 (1M context) <[email protected]>
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@@ -357,7 +357,9 @@ void VertexDecoder::Step_TcFloatThrough(const VertexDecoder *dec, const u8 *ptr,
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// contraction setting: clang contracts this by default and MSVC doesn't, so relying on it makes the
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// steps disagree with the JIT on Windows on ARM only.
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static inline float PrescaleUV(float value, float scale, float offset) {
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#if PPSSPP_ARCH(ARM64_NEON)
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#if PPSSPP_ARCH(ARM64_NEON) || PPSSPP_ARCH(RISCV64) || PPSSPP_ARCH(LOONGARCH64)
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// The riscv64 and loongarch64 JITs fuse this too - and on those the compiler would contract
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// the plain expression below into an FMA anyway, so say so rather than leaving it to chance.
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return fmaf(value, scale, offset);
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#else
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// Safe as long as x86 stays on the SSE2 baseline, which has nothing to contract into. A build
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@@ -281,10 +281,12 @@ JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec, int
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if (updateTexBounds) {
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LI(tempReg1, &gstate_c.vertBounds.minU);
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LD_H(boundsMinUReg, tempReg1, offsetof(KnownVertexBounds, minU));
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LD_H(boundsMaxUReg, tempReg1, offsetof(KnownVertexBounds, maxU));
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LD_H(boundsMinVReg, tempReg1, offsetof(KnownVertexBounds, minV));
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LD_H(boundsMaxVReg, tempReg1, offsetof(KnownVertexBounds, maxV));
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// Unsigned: the bounds are u16, and minU/minV start at 0xFFFF, which a signed load
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// would turn into -1 and no texcoord would ever be below it.
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LD_HU(boundsMinUReg, tempReg1, offsetof(KnownVertexBounds, minU));
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LD_HU(boundsMaxUReg, tempReg1, offsetof(KnownVertexBounds, maxU));
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LD_HU(boundsMinVReg, tempReg1, offsetof(KnownVertexBounds, minV));
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LD_HU(boundsMaxVReg, tempReg1, offsetof(KnownVertexBounds, maxV));
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}
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const u8 *loopStart = GetCodePtr();
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@@ -657,41 +659,33 @@ void VertexDecoderJitCache::Jit_Color8888Morph() {
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Jit_WriteMorphColor(dec_->decFmt.c0off);
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}
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// The packed color morph formats follow the steps channel by channel. The accumulator has to be
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// an LSX scratch register, not an F register: F4-F7 alias V4-V7, which hold the skin matrix for
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// the whole vertex.
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void VertexDecoderJitCache::Jit_Color4444Morph() {
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const LoongArch64Reg accReg = lsxScratchReg;
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const LoongArch64Reg weightReg = lsxScratchReg2;
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const LoongArch64Reg valueReg = lsxScratchReg3;
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const LoongArch64Reg scaleReg = lsxScratchReg4;
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static const int shift[4] = { 0, 4, 8, 12 };
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static const int width[4] = { 4, 4, 4, 4 };
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LI(tempReg1, &gstate_c.morphWeights[0]);
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VXOR_V(lsxScratchReg4, lsxScratchReg4, lsxScratchReg4);
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VXOR_V(accReg, accReg, accReg);
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LI(scratchReg, 255.0f / 15.0f);
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VREPLGR2VR_W(scaleReg, scratchReg);
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LI(tempReg2, 0xf00ff00f); // color 4444 mask
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VREPLGR2VR_W(V8, tempReg2);
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LI(tempReg3, 255.0f / 15.0f); // by color 4444
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VREPLGR2VR_W(V9, tempReg2);
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bool first = true;
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for (int n = 0; n < dec_->morphcount; ++n) {
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const LoongArch64Reg reg = first ? lsxScratchReg : lsxScratchReg2;
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FLD_S((LoongArch64Reg)(DecodeReg(reg) + F0), srcReg, dec_->onesize_ * n + dec_->coloff);
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VILVL_B(reg, reg, reg);
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VAND_V(reg, reg, V8);
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VEXTRINS_W(lsxScratchReg3, reg, 0);
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VSLLI_H(lsxScratchReg3, lsxScratchReg3, 4);
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VOR_V(reg, reg,lsxScratchReg3);
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VSRLI_W(reg, reg, 4);
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VILVL_B(reg, lsxScratchReg4, reg);
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VILVL_H(reg, lsxScratchReg4, reg);
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VFFINT_S_W(reg, reg);
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VFMUL_S(reg, reg, V9);
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// And now the weight.
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VLDREPL_W(lsxScratchReg3, tempReg1, n * sizeof(float));
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VFMUL_S(reg, reg, lsxScratchReg3);
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if (!first) {
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VFADD_S(lsxScratchReg, lsxScratchReg,lsxScratchReg2);
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} else {
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first = false;
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for (int n = 0; n < dec_->morphcount; n++) {
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VLDREPL_W(weightReg, tempReg1, n * sizeof(float));
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LD_HU(tempReg2, srcReg, dec_->onesize_ * n + dec_->coloff);
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for (int j = 0; j < 4; j++) {
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BSTRPICK_D(tempReg3, tempReg2, shift[j] + width[j] - 1, shift[j]);
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VINSGR2VR_W(valueReg, tempReg3, j);
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}
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VFFINT_S_W(valueReg, valueReg);
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// col[j] += w * value * scale - the weight first, then the scale, as the steps do.
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VFMUL_S(valueReg, valueReg, weightReg);
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VFMADD_S(accReg, valueReg, scaleReg, accReg);
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}
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Jit_WriteMorphColor(dec_->decFmt.c0off);
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@@ -702,46 +696,29 @@ alignas(16) static const u32 color565Mask[4] = { 0x0000f800, 0x000007e0, 0x00000
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alignas(16) static const float byColor565[4] = { 255.0f / 31.0f, 255.0f / 63.0f, 255.0f / 31.0f, 255.0f / 1.0f, };
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void VertexDecoderJitCache::Jit_Color565Morph() {
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const LoongArch64Reg accReg = lsxScratchReg;
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const LoongArch64Reg weightReg = lsxScratchReg2;
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const LoongArch64Reg valueReg = lsxScratchReg3;
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const LoongArch64Reg scaleReg = lsxScratchReg4;
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static const int shift[4] = { 0, 5, 11, 0 };
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static const int width[4] = { 5, 6, 5, 1 };
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LI(tempReg1, &gstate_c.morphWeights[0]);
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LI(tempReg2, &color565Mask[0]);
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VLD(V8, tempReg2, 0);
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VXOR_V(accReg, accReg, accReg);
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LI(tempReg2, &byColor565[0]);
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VLD(V9, tempReg2, 0);
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VLD(scaleReg, tempReg2, 0);
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bool first = true;
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for (int n = 0; n < dec_->morphcount; ++n) {
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const LoongArch64Reg reg = first ? lsxScratchReg : lsxScratchReg3;
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// Spread it out into each lane. We end up with it reversed (R high, A low.)
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// Below, we shift out each lane from low to high and reverse them.
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VLDREPL_W(lsxScratchReg2, srcReg, dec_->onesize_ * n + dec_->coloff);
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VAND_V(lsxScratchReg2, lsxScratchReg2, V8);
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// Alpha handled in Jit_WriteMorphColor.
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// Blue first.
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VEXTRINS_W(reg, lsxScratchReg2, 0);
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VSRLI_W(reg, reg, 6);
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VSHUF4I_W(reg, reg, 3 << 6);
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// Green, let's shift it into the right lane first.
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VEXTRINS_W(reg, lsxScratchReg2, 1);
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VSRLI_W(reg, reg, 5);
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VSHUF4I_W(reg, reg, (3 << 6 | 2 << 4));
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// Last one, red.
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VEXTRINS_W(reg, lsxScratchReg2, 2);
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VFFINT_S_W(reg, reg);
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VFMUL_S(reg, reg, V9);
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// And now the weight.
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VLDREPL_W(lsxScratchReg2, tempReg1, n * sizeof(float));
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VFMUL_S(reg, reg, lsxScratchReg2);
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if (!first) {
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VFADD_S(lsxScratchReg, lsxScratchReg, lsxScratchReg3);
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} else {
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first = false;
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for (int n = 0; n < dec_->morphcount; n++) {
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VLDREPL_W(weightReg, tempReg1, n * sizeof(float));
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LD_HU(tempReg2, srcReg, dec_->onesize_ * n + dec_->coloff);
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for (int j = 0; j < 3; j++) {
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BSTRPICK_D(tempReg3, tempReg2, shift[j] + width[j] - 1, shift[j]);
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VINSGR2VR_W(valueReg, tempReg3, j);
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}
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VFFINT_S_W(valueReg, valueReg);
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// col[j] += w * value * scale - the weight first, then the scale, as the steps do.
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VFMUL_S(valueReg, valueReg, weightReg);
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VFMADD_S(accReg, valueReg, scaleReg, accReg);
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}
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Jit_WriteMorphColor(dec_->decFmt.c0off, false);
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@@ -752,59 +729,44 @@ alignas(16) static const u32 color5551Mask[4] = { 0x00008000, 0x00007c00, 0x0000
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alignas(16) static const float byColor5551[4] = { 255.0f / 31.0f, 255.0f / 31.0f, 255.0f / 31.0f, 255.0f / 1.0f, };
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void VertexDecoderJitCache::Jit_Color5551Morph() {
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const LoongArch64Reg accReg = lsxScratchReg;
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const LoongArch64Reg weightReg = lsxScratchReg2;
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const LoongArch64Reg valueReg = lsxScratchReg3;
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const LoongArch64Reg scaleReg = lsxScratchReg4;
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static const int shift[4] = { 0, 5, 10, 15 };
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static const int width[4] = { 5, 5, 5, 1 };
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LI(tempReg1, &gstate_c.morphWeights[0]);
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LI(tempReg2, &color5551Mask[0]);
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VLD(V8, tempReg2, 0);
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VXOR_V(accReg, accReg, accReg);
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LI(tempReg2, &byColor5551[0]);
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VLD(V9, tempReg2, 0);
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VLD(scaleReg, tempReg2, 0);
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bool first = true;
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for (int n = 0; n < dec_->morphcount; ++n) {
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const LoongArch64Reg reg = first ? lsxScratchReg : lsxScratchReg3;
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// Spread it out into each lane.
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VLDREPL_W(lsxScratchReg2, srcReg, dec_->onesize_ * n + dec_->coloff);
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VAND_V(lsxScratchReg2, lsxScratchReg2, V8);
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// Alpha first.
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VEXTRINS_W(reg, lsxScratchReg2, 0);
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VSRLI_W(reg, reg, 5);
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VSHUF4I_W(reg, reg, 0);
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// Blue, let's shift it into the right lane first.
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VEXTRINS_W(reg, lsxScratchReg2, 1);
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VSRLI_W(reg, reg, 5);
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VSHUF4I_W(reg, reg, 3 << 6);
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// Green.
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VEXTRINS_W(reg, lsxScratchReg2, 2);
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VSRLI_W(reg, reg, 5);
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VSHUF4I_W(reg, reg, (3 << 6 | 2 << 4));
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// Last one, red.
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VEXTRINS_W(reg, lsxScratchReg2, 3);
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VFFINT_S_W(reg, reg);
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VFMUL_S(reg, reg, V9);
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// And now the weight.
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VLDREPL_W(lsxScratchReg2, tempReg1, n * sizeof(float));
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VFMUL_S(reg, reg, lsxScratchReg2);
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if (!first) {
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VFADD_S(lsxScratchReg, lsxScratchReg, lsxScratchReg3);
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} else {
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first = false;
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for (int n = 0; n < dec_->morphcount; n++) {
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VLDREPL_W(weightReg, tempReg1, n * sizeof(float));
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LD_HU(tempReg2, srcReg, dec_->onesize_ * n + dec_->coloff);
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for (int j = 0; j < 4; j++) {
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BSTRPICK_D(tempReg3, tempReg2, shift[j] + width[j] - 1, shift[j]);
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VINSGR2VR_W(valueReg, tempReg3, j);
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}
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VFFINT_S_W(valueReg, valueReg);
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// col[j] += w * value * scale - the weight first, then the scale, as the steps do.
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VFMUL_S(valueReg, valueReg, weightReg);
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VFMADD_S(accReg, valueReg, scaleReg, accReg);
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}
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Jit_WriteMorphColor(dec_->decFmt.c0off);
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}
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void VertexDecoderJitCache::Jit_WriteMorphColor(int outOff, bool checkAlpha) {
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// Pack back into a u32, with saturation.
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VFTINT_W_S(lsxScratchReg, lsxScratchReg);
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VSSRLNI_H_W(lsxScratchReg, lsxScratchReg, 0);
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VSSRLNI_BU_H(lsxScratchReg, lsxScratchReg, 0);
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VPICKVE2GR_W(tempReg1, lsxScratchReg, 0);
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// Pack back into a u32, with saturation. Truncate towards zero like the (int) cast in the
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// steps, and narrow signed->signed then signed->unsigned: the logical narrowing shifts read a
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// negative channel as a huge unsigned value and saturate it to 255 instead of clamping to 0.
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VFTINTRZ_W_S(lsxScratchReg, lsxScratchReg);
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VSSRANI_H_W(lsxScratchReg, lsxScratchReg, 0);
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VSSRANI_BU_H(lsxScratchReg, lsxScratchReg, 0);
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// Unsigned: the full-alpha check below compares this against 0xFF000000, and a sign-extended
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// color with alpha >= 0x80 would look larger than any of it.
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VPICKVE2GR_WU(tempReg1, lsxScratchReg, 0);
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// TODO: Could be optimize with a SLLI on fullAlphaReg
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SLLI_D(tempReg2, fullAlphaReg, 24);
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@@ -988,14 +950,17 @@ void VertexDecoderJitCache::Jit_PosS16() {
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}
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void VertexDecoderJitCache::Jit_PosFloat() {
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// Just copy 12 bytes, play with over read/write later.
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// TODO: This should clean out inf and NaN values.
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LD_W(tempReg1, srcReg, dec_->posoff + 0);
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LD_W(tempReg2, srcReg, dec_->posoff + 4);
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LD_W(tempReg3, srcReg, dec_->posoff + 8);
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ST_W(tempReg1, dstReg, dec_->decFmt.posoff + 0);
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ST_W(tempReg2, dstReg, dec_->decFmt.posoff + 4);
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ST_W(tempReg3, dstReg, dec_->decFmt.posoff + 8);
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// Step_PosFloat cleans out infinities and NaNs. Do it on the bits rather than with FMIN/FMAX
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// so it doesn't depend on how the FPU treats a NaN operand: anything with all exponent bits
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// set becomes zero, which is finite and multiplies to zero, as the callers expect.
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LI(scratchReg, 0x7F800000);
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for (int i = 0; i < 3; i++) {
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LD_W(tempReg1, srcReg, dec_->posoff + i * 4);
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BSTRPICK_D(tempReg2, tempReg1, 30, 0); // Drop the sign bit.
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SLTU(tempReg3, tempReg2, scratchReg); // 1 if finite.
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MASKEQZ(tempReg1, tempReg1, tempReg3); // Zero it if not.
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ST_W(tempReg1, dstReg, dec_->decFmt.posoff + i * 4);
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}
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}
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void VertexDecoderJitCache::Jit_PosS8Through() {
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@@ -1037,6 +1002,9 @@ void VertexDecoderJitCache::Jit_PosFloatThrough() {
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MOVGR2FR_W(fpScratchReg2, scratchReg);
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FMAX_S(fpSrc[2], fpSrc[2], fpScratchReg);
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FMIN_S(fpSrc[2], fpSrc[2], fpScratchReg2);
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// Depth is an integer in through mode - truncate, like Step_PosFloatThrough.
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FTINTRZ_W_S(fpSrc[2], fpSrc[2]);
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FFINT_S_W(fpSrc[2], fpSrc[2]);
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FST_S(fpSrc[2], dstReg, dec_->decFmt.posoff + 8);
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}
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+102
-113
@@ -97,13 +97,16 @@ static float skinMatrix[12];
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static uint32_t GetMorphValueUsage(uint32_t vtype) {
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uint32_t morphFlags = 0;
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switch (vtype & GE_VTYPE_TC_MASK) {
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case GE_VTYPE_TC_8BIT: morphFlags |= 1 << (int)MorphValuesIndex::BY_128; break;
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case GE_VTYPE_TC_16BIT: morphFlags |= 1 << (int)MorphValuesIndex::BY_32768; break;
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// The prescale decoders bake by128 into the prescale and use the raw weight instead, so
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// both forms have to be available - which one runs isn't known from the vertex type alone.
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case GE_VTYPE_TC_8BIT: morphFlags |= (1 << (int)MorphValuesIndex::BY_128) | (1 << (int)MorphValuesIndex::AS_FLOAT); break;
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case GE_VTYPE_TC_16BIT: morphFlags |= (1 << (int)MorphValuesIndex::BY_32768) | (1 << (int)MorphValuesIndex::AS_FLOAT); break;
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case GE_VTYPE_TC_FLOAT: morphFlags |= 1 << (int)MorphValuesIndex::AS_FLOAT; break;
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}
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switch (vtype & GE_VTYPE_COL_MASK) {
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case GE_VTYPE_COL_565: morphFlags |= (1 << (int)MorphValuesIndex::COLOR_5) | (1 << (int)MorphValuesIndex::COLOR_6); break;
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case GE_VTYPE_COL_5551: morphFlags |= 1 << (int)MorphValuesIndex::COLOR_5; break;
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// 5551 alpha is accumulated with the raw weight, not the color-scaled one.
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case GE_VTYPE_COL_5551: morphFlags |= (1 << (int)MorphValuesIndex::COLOR_5) | (1 << (int)MorphValuesIndex::AS_FLOAT); break;
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case GE_VTYPE_COL_4444: morphFlags |= 1 << (int)MorphValuesIndex::COLOR_4; break;
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case GE_VTYPE_COL_8888: morphFlags |= 1 << (int)MorphValuesIndex::AS_FLOAT; break;
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}
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@@ -300,10 +303,11 @@ JittedVertexDecoder VertexDecoderJitCache::Compile(const VertexDecoder &dec, int
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||||
if (dec.tc && dec.throughmode) {
|
||||
// TODO: Smarter, only when doing bounds.
|
||||
LI(tempReg1, &gstate_c.vertBounds.minU);
|
||||
LH(boundsMinUReg, tempReg1, offsetof(KnownVertexBounds, minU));
|
||||
LH(boundsMaxUReg, tempReg1, offsetof(KnownVertexBounds, maxU));
|
||||
LH(boundsMinVReg, tempReg1, offsetof(KnownVertexBounds, minV));
|
||||
LH(boundsMaxVReg, tempReg1, offsetof(KnownVertexBounds, maxV));
|
||||
// Unsigned - these are u16, and minU/minV start at 0xFFFF.
|
||||
LHU(boundsMinUReg, tempReg1, offsetof(KnownVertexBounds, minU));
|
||||
LHU(boundsMaxUReg, tempReg1, offsetof(KnownVertexBounds, maxU));
|
||||
LHU(boundsMinVReg, tempReg1, offsetof(KnownVertexBounds, minV));
|
||||
LHU(boundsMaxVReg, tempReg1, offsetof(KnownVertexBounds, maxV));
|
||||
}
|
||||
|
||||
const u8 *loopStart = GetCodePtr();
|
||||
@@ -501,7 +505,9 @@ void VertexDecoderJitCache::Jit_TcU16ThroughToFloat() {
|
||||
MAXU(boundsMaxVReg, boundsMaxVReg, tempReg2);
|
||||
} else {
|
||||
auto updateSide = [&](RiscVReg src, bool greater, RiscVReg dst) {
|
||||
FixupBranch skip = BLT(greater ? dst : src, greater ? src : dst);
|
||||
// Skip when dst is already the more extreme of the two. Unsigned: these are u16
|
||||
// texcoords, and a value above 32767 compares negative as a signed word.
|
||||
FixupBranch skip = greater ? BGEU(dst, src) : BGEU(src, dst);
|
||||
MV(dst, src);
|
||||
SetJumpTarget(skip);
|
||||
};
|
||||
@@ -558,15 +564,13 @@ void VertexDecoderJitCache::Jit_TcFloatPrescale() {
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_TcU8MorphToFloat() {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::BY_128 * 8 + 0) * 4);
|
||||
LBU(tempReg1, srcReg, dec_->tcoff + 0);
|
||||
LBU(tempReg2, srcReg, dec_->tcoff + 1);
|
||||
FCVT(FConv::S, FConv::WU, fpSrc[0], tempReg1, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::WU, fpSrc[1], tempReg2, Round::TOZERO);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds. Starting from the first product instead of +0.0 rounds differently and
|
||||
// lets a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 2; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::BY_128 * 8 + n) * 4);
|
||||
LBU(tempReg1, srcReg, dec_->onesize_ * n + dec_->tcoff + 0);
|
||||
LBU(tempReg2, srcReg, dec_->onesize_ * n + dec_->tcoff + 1);
|
||||
@@ -581,15 +585,13 @@ void VertexDecoderJitCache::Jit_TcU8MorphToFloat() {
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_TcU16MorphToFloat() {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::BY_32768 * 8 + 0) * 4);
|
||||
LHU(tempReg1, srcReg, dec_->tcoff + 0);
|
||||
LHU(tempReg2, srcReg, dec_->tcoff + 2);
|
||||
FCVT(FConv::S, FConv::WU, fpSrc[0], tempReg1, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::WU, fpSrc[1], tempReg2, Round::TOZERO);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds. Starting from the first product instead of +0.0 rounds differently and
|
||||
// lets a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 2; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::BY_32768 * 8 + n) * 4);
|
||||
LHU(tempReg1, srcReg, dec_->onesize_ * n + dec_->tcoff + 0);
|
||||
LHU(tempReg2, srcReg, dec_->onesize_ * n + dec_->tcoff + 2);
|
||||
@@ -604,13 +606,13 @@ void VertexDecoderJitCache::Jit_TcU16MorphToFloat() {
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_TcFloatMorph() {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + 0) * 4);
|
||||
FL(32, fpSrc[0], srcReg, dec_->tcoff + 0);
|
||||
FL(32, fpSrc[1], srcReg, dec_->tcoff + 4);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds. Starting from the first product instead of +0.0 rounds differently and
|
||||
// lets a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 2; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + n) * 4);
|
||||
FL(32, fpScratchReg1, srcReg, dec_->onesize_ * n + dec_->tcoff + 0);
|
||||
FL(32, fpScratchReg2, srcReg, dec_->onesize_ * n + dec_->tcoff + 4);
|
||||
@@ -624,15 +626,13 @@ void VertexDecoderJitCache::Jit_TcFloatMorph() {
|
||||
|
||||
void VertexDecoderJitCache::Jit_TcU8PrescaleMorph() {
|
||||
// We use AS_FLOAT since by128 is already baked into precale.
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + 0) * 4);
|
||||
LBU(tempReg1, srcReg, dec_->tcoff + 0);
|
||||
LBU(tempReg2, srcReg, dec_->tcoff + 1);
|
||||
FCVT(FConv::S, FConv::WU, fpSrc[0], tempReg1, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::WU, fpSrc[1], tempReg2, Round::TOZERO);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds. Starting from the first product instead of +0.0 rounds differently and
|
||||
// lets a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 2; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + n) * 4);
|
||||
LBU(tempReg1, srcReg, dec_->onesize_ * n + dec_->tcoff + 0);
|
||||
LBU(tempReg2, srcReg, dec_->onesize_ * n + dec_->tcoff + 1);
|
||||
@@ -650,15 +650,13 @@ void VertexDecoderJitCache::Jit_TcU8PrescaleMorph() {
|
||||
|
||||
void VertexDecoderJitCache::Jit_TcU16PrescaleMorph() {
|
||||
// We use AS_FLOAT since by32768 is already baked into precale.
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + 0) * 4);
|
||||
LHU(tempReg1, srcReg, dec_->tcoff + 0);
|
||||
LHU(tempReg2, srcReg, dec_->tcoff + 2);
|
||||
FCVT(FConv::S, FConv::WU, fpSrc[0], tempReg1, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::WU, fpSrc[1], tempReg2, Round::TOZERO);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds. Starting from the first product instead of +0.0 rounds differently and
|
||||
// lets a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 2; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + n) * 4);
|
||||
LHU(tempReg1, srcReg, dec_->onesize_ * n + dec_->tcoff + 0);
|
||||
LHU(tempReg2, srcReg, dec_->onesize_ * n + dec_->tcoff + 2);
|
||||
@@ -675,13 +673,13 @@ void VertexDecoderJitCache::Jit_TcU16PrescaleMorph() {
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_TcFloatPrescaleMorph() {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + 0) * 4);
|
||||
FL(32, fpSrc[0], srcReg, dec_->tcoff + 0);
|
||||
FL(32, fpSrc[1], srcReg, dec_->tcoff + 4);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds. Starting from the first product instead of +0.0 rounds differently and
|
||||
// lets a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 2; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + n) * 4);
|
||||
FL(32, fpScratchReg1, srcReg, dec_->onesize_ * n + dec_->tcoff + 0);
|
||||
FL(32, fpScratchReg2, srcReg, dec_->onesize_ * n + dec_->tcoff + 4);
|
||||
@@ -784,13 +782,16 @@ void VertexDecoderJitCache::Jit_PosS16() {
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_PosFloat() {
|
||||
// Just copy 12 bytes, play with over read/write later.
|
||||
LW(tempReg1, srcReg, dec_->posoff + 0);
|
||||
LW(tempReg2, srcReg, dec_->posoff + 4);
|
||||
LW(tempReg3, srcReg, dec_->posoff + 8);
|
||||
SW(tempReg1, dstReg, dec_->decFmt.posoff + 0);
|
||||
SW(tempReg2, dstReg, dec_->decFmt.posoff + 4);
|
||||
SW(tempReg3, dstReg, dec_->decFmt.posoff + 8);
|
||||
// Clamp to +-FLT_MAX, which turns infinities finite and, since FMIN/FMAX return the non-NaN
|
||||
// operand, NaN into FLT_MAX. Step_PosFloat does the same via CleanNaNInfs.
|
||||
QuickFLI(32, fpScratchReg1, FLT_MAX, scratchReg);
|
||||
FNEG(32, fpScratchReg2, fpScratchReg1);
|
||||
for (int i = 0; i < 3; i++) {
|
||||
FL(32, fpSrc[i], srcReg, dec_->posoff + i * 4);
|
||||
FMIN(32, fpSrc[i], fpSrc[i], fpScratchReg1);
|
||||
FMAX(32, fpSrc[i], fpSrc[i], fpScratchReg2);
|
||||
FS(32, fpSrc[i], dstReg, dec_->decFmt.posoff + i * 4);
|
||||
}
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_PosS8Skin() {
|
||||
@@ -843,6 +844,9 @@ void VertexDecoderJitCache::Jit_PosFloatThrough() {
|
||||
FMV(FMv::W, FMv::X, fpScratchReg1, R_ZERO);
|
||||
FMAX(32, fpSrc[2], fpSrc[2], fpScratchReg1);
|
||||
FMIN(32, fpSrc[2], fpSrc[2], const65535Reg);
|
||||
// Depth is an integer in through mode - truncate, like Step_PosFloatThrough.
|
||||
FCVT(FConv::W, FConv::S, scratchReg, fpSrc[2], Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpSrc[2], scratchReg);
|
||||
FS(32, fpSrc[2], dstReg, dec_->decFmt.posoff + 8);
|
||||
}
|
||||
|
||||
@@ -1253,28 +1257,22 @@ void VertexDecoderJitCache::Jit_AnyU16ToFloat(int srcoff, u32 bits) {
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_AnyS8Morph(int srcoff, int dstoff) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::BY_128 * 8 + 0) * 4);
|
||||
LB(tempReg1, srcReg, srcoff + 0);
|
||||
LB(tempReg2, srcReg, srcoff + 1);
|
||||
LB(tempReg3, srcReg, srcoff + 2);
|
||||
FCVT(FConv::S, FConv::W, fpSrc[0], tempReg1, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpSrc[1], tempReg2, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpSrc[2], tempReg3, Round::TOZERO);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[2], fpSrc[2], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate exactly like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds - so use FMADD here too, and start from +0.0 rather than from the first
|
||||
// product, which would round differently and let a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 3; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
const RiscVReg fpTemp[3] = { fpScratchReg1, fpScratchReg2, fpScratchReg3 };
|
||||
const RiscVReg tempRegs[3] = { tempReg1, tempReg2, tempReg3 };
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::BY_128 * 8 + n) * 4);
|
||||
LB(tempReg1, srcReg, dec_->onesize_ * n + srcoff + 0);
|
||||
LB(tempReg2, srcReg, dec_->onesize_ * n + srcoff + 1);
|
||||
LB(tempReg3, srcReg, dec_->onesize_ * n + srcoff + 2);
|
||||
FCVT(FConv::S, FConv::W, fpScratchReg1, tempReg1, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpScratchReg2, tempReg2, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpScratchReg3, tempReg3, Round::TOZERO);
|
||||
FMADD(32, fpSrc[0], fpScratchReg1, fpScratchReg4, fpSrc[0]);
|
||||
FMADD(32, fpSrc[1], fpScratchReg2, fpScratchReg4, fpSrc[1]);
|
||||
FMADD(32, fpSrc[2], fpScratchReg3, fpScratchReg4, fpSrc[2]);
|
||||
for (int j = 0; j < 3; j++)
|
||||
LB(tempRegs[j], srcReg, dec_->onesize_ * n + srcoff + j);
|
||||
for (int j = 0; j < 3; j++)
|
||||
FCVT(FConv::S, FConv::W, fpTemp[j], tempRegs[j]);
|
||||
for (int j = 0; j < 3; j++)
|
||||
FMADD(32, fpSrc[j], fpTemp[j], fpScratchReg4, fpSrc[j]);
|
||||
}
|
||||
|
||||
if (dstoff >= 0) {
|
||||
@@ -1285,28 +1283,22 @@ void VertexDecoderJitCache::Jit_AnyS8Morph(int srcoff, int dstoff) {
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_AnyS16Morph(int srcoff, int dstoff) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::BY_32768 * 8 + 0) * 4);
|
||||
LH(tempReg1, srcReg, srcoff + 0);
|
||||
LH(tempReg2, srcReg, srcoff + 2);
|
||||
LH(tempReg3, srcReg, srcoff + 4);
|
||||
FCVT(FConv::S, FConv::W, fpSrc[0], tempReg1, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpSrc[1], tempReg2, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpSrc[2], tempReg3, Round::TOZERO);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[2], fpSrc[2], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate exactly like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds - so use FMADD here too, and start from +0.0 rather than from the first
|
||||
// product, which would round differently and let a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 3; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
const RiscVReg fpTemp[3] = { fpScratchReg1, fpScratchReg2, fpScratchReg3 };
|
||||
const RiscVReg tempRegs[3] = { tempReg1, tempReg2, tempReg3 };
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::BY_32768 * 8 + n) * 4);
|
||||
LH(tempReg1, srcReg, dec_->onesize_ * n + srcoff + 0);
|
||||
LH(tempReg2, srcReg, dec_->onesize_ * n + srcoff + 2);
|
||||
LH(tempReg3, srcReg, dec_->onesize_ * n + srcoff + 4);
|
||||
FCVT(FConv::S, FConv::W, fpScratchReg1, tempReg1, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpScratchReg2, tempReg2, Round::TOZERO);
|
||||
FCVT(FConv::S, FConv::W, fpScratchReg3, tempReg3, Round::TOZERO);
|
||||
FMADD(32, fpSrc[0], fpScratchReg1, fpScratchReg4, fpSrc[0]);
|
||||
FMADD(32, fpSrc[1], fpScratchReg2, fpScratchReg4, fpSrc[1]);
|
||||
FMADD(32, fpSrc[2], fpScratchReg3, fpScratchReg4, fpSrc[2]);
|
||||
for (int j = 0; j < 3; j++)
|
||||
LH(tempRegs[j], srcReg, dec_->onesize_ * n + srcoff + j * 2);
|
||||
for (int j = 0; j < 3; j++)
|
||||
FCVT(FConv::S, FConv::W, fpTemp[j], tempRegs[j]);
|
||||
for (int j = 0; j < 3; j++)
|
||||
FMADD(32, fpSrc[j], fpTemp[j], fpScratchReg4, fpSrc[j]);
|
||||
}
|
||||
|
||||
if (dstoff >= 0) {
|
||||
@@ -1317,22 +1309,19 @@ void VertexDecoderJitCache::Jit_AnyS16Morph(int srcoff, int dstoff) {
|
||||
}
|
||||
|
||||
void VertexDecoderJitCache::Jit_AnyFloatMorph(int srcoff, int dstoff) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + 0) * 4);
|
||||
FL(32, fpSrc[0], srcReg, srcoff + 0);
|
||||
FL(32, fpSrc[1], srcReg, srcoff + 4);
|
||||
FL(32, fpSrc[2], srcReg, srcoff + 8);
|
||||
FMUL(32, fpSrc[0], fpSrc[0], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[1], fpSrc[1], fpScratchReg4, Round::TOZERO);
|
||||
FMUL(32, fpSrc[2], fpSrc[2], fpScratchReg4, Round::TOZERO);
|
||||
// Accumulate exactly like the Step_ functions, which the compiler contracts into fused
|
||||
// multiply-adds - so use FMADD here too, and start from +0.0 rather than from the first
|
||||
// product, which would round differently and let a -0 term through where the steps give +0.
|
||||
for (int j = 0; j < 3; j++)
|
||||
FMV(FMv::W, FMv::X, fpSrc[j], R_ZERO);
|
||||
|
||||
for (int n = 1; n < dec_->morphcount; n++) {
|
||||
const RiscVReg fpTemp[3] = { fpScratchReg1, fpScratchReg2, fpScratchReg3 };
|
||||
for (int n = 0; n < dec_->morphcount; n++) {
|
||||
FL(32, fpScratchReg4, morphBaseReg, ((int)MorphValuesIndex::AS_FLOAT * 8 + n) * 4);
|
||||
FL(32, fpScratchReg1, srcReg, dec_->onesize_ * n + srcoff + 0);
|
||||
FL(32, fpScratchReg2, srcReg, dec_->onesize_ * n + srcoff + 4);
|
||||
FL(32, fpScratchReg3, srcReg, dec_->onesize_ * n + srcoff + 8);
|
||||
FMADD(32, fpSrc[0], fpScratchReg1, fpScratchReg4, fpSrc[0]);
|
||||
FMADD(32, fpSrc[1], fpScratchReg2, fpScratchReg4, fpSrc[1]);
|
||||
FMADD(32, fpSrc[2], fpScratchReg3, fpScratchReg4, fpSrc[2]);
|
||||
for (int j = 0; j < 3; j++)
|
||||
FL(32, fpTemp[j], srcReg, dec_->onesize_ * n + srcoff + j * 4);
|
||||
for (int j = 0; j < 3; j++)
|
||||
FMADD(32, fpSrc[j], fpTemp[j], fpScratchReg4, fpSrc[j]);
|
||||
}
|
||||
|
||||
if (dstoff >= 0) {
|
||||
|
||||
@@ -672,6 +672,27 @@ struct JitMatchRng {
|
||||
};
|
||||
|
||||
// Output size of the formats the decoder can produce.
|
||||
// Accumulating steps (morph in particular) are compiled into fused multiply-adds on some
|
||||
// architectures and not others, and the prescale paths differ in where the scale lands, so the
|
||||
// last bit of a decoded value is not something every JIT can be expected to reproduce exactly.
|
||||
// Allow a couple of ULPs there - every real bug this test has caught was orders of magnitude
|
||||
// larger, so nothing interesting slips through.
|
||||
static bool NearlyEqualFloat(float a, float b, int terms) {
|
||||
if (a == b) {
|
||||
return true;
|
||||
}
|
||||
if (std::isnan(a) || std::isnan(b)) {
|
||||
return false;
|
||||
}
|
||||
// Relative to the larger magnitude, with a floor of 1 - a prescaled texcoord is a small
|
||||
// difference of larger terms, so the error is best judged against what went into it.
|
||||
// Relative to the larger magnitude, with a floor of 1 - a prescaled texcoord is a small
|
||||
// difference of larger terms, so the error is best judged against what went into it. Allow
|
||||
// one rounding per accumulated term, since morph sums several.
|
||||
const float scale = std::max(1.0f, std::max(fabsf(a), fabsf(b)));
|
||||
return fabsf(a - b) <= scale * 1e-6f * (float)std::max(1, terms);
|
||||
}
|
||||
|
||||
int DecodedComponentSize(u8 fmt) {
|
||||
switch (fmt) {
|
||||
case DEC_FLOAT_2: return 8;
|
||||
@@ -918,6 +939,28 @@ struct JitMismatch {
|
||||
if (memcmp(r, j, sz) == 0) {
|
||||
continue;
|
||||
}
|
||||
// Tolerate the last bit, see NearlyEqualFloat.
|
||||
if (fmt == DEC_FLOAT_2 || fmt == DEC_FLOAT_3) {
|
||||
bool close = true;
|
||||
for (int c = 0; c < sz / 4; c++) {
|
||||
float fr, fj;
|
||||
memcpy(&fr, r + c * 4, 4);
|
||||
memcpy(&fj, j + c * 4, 4);
|
||||
close = close && NearlyEqualFloat(fr, fj, ref.morphcount);
|
||||
}
|
||||
if (close) {
|
||||
continue;
|
||||
}
|
||||
} else if (fmt == DEC_U8_4) {
|
||||
// A one-bit rounding difference upstream lands as +-1 on a channel.
|
||||
bool close = true;
|
||||
for (int c = 0; c < 4; c++) {
|
||||
close = close && std::abs((int)r[c] - (int)j[c]) <= 1;
|
||||
}
|
||||
if (close) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
if (skinned && fmt == DEC_FLOAT_3) {
|
||||
float terms[3];
|
||||
SkinTermMagnitudes(ref, src + v * ref.VertexSize(), skinnedPos, terms);
|
||||
@@ -1049,10 +1092,7 @@ static VertexTestFunc vertdecTestFuncs[] = {
|
||||
&TestVertex16Skin,
|
||||
&TestVertexFloatSkin,
|
||||
|
||||
// The other architectures' JITs haven't been brought in line yet.
|
||||
#if PPSSPP_ARCH(AMD64) || PPSSPP_ARCH(ARM64)
|
||||
&TestVertexJitMatchesSteps,
|
||||
#endif
|
||||
};
|
||||
|
||||
bool TestVertexJit() {
|
||||
|
||||
Reference in new issue
Block a user