Remove old vestiges of geometry shader support

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Henrik Rydgård committed 2026-07-08 18:25:08 +02:00
1 parent 0c7ff6000d
commit 5f7281bd8e
10 files changed
+7 -54

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@@ -716,7 +716,6 @@ static const ConfigSetting graphicsSettings[] = {
ConfigSetting("CameraMirrorHorizontal", SETTING(g_Config, bCameraMirrorHorizontal), false, CfgFlag::DEFAULT),
ConfigSetting("AndroidFramerateMode", SETTING(g_Config, iDisplayFramerateMode), 1, CfgFlag::DEFAULT),
ConfigSetting("VendorBugChecksEnabled", SETTING(g_Config, bVendorBugChecksEnabled), true, CfgFlag::DONT_SAVE),
ConfigSetting("UseGeometryShader", SETTING(g_Config, bUseGeometryShader), false, CfgFlag::PER_GAME),
ConfigSetting("SkipBufferEffects", SETTING(g_Config, bSkipBufferEffects), false, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("DepthRasterMode", SETTING(g_Config, iDepthRasterMode), &DefaultDepthRaster, CfgFlag::PER_GAME | CfgFlag::REPORT),
ConfigSetting("SoftwareRenderer", SETTING(g_Config, bSoftwareRendering), false, CfgFlag::PER_GAME),