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Get rid of the confusing old USING_WIN_UI define. Make a more clear system property for headless.
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@@ -42,7 +42,9 @@
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#include "Common/CommonTypes.h"
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#include "Common/Data/Format/ZIMSave.h"
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#include "kanjifilter.h"
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#include "Common/System/System.h"
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bool System_GetPropertyBool(SystemProperty prop) { return false; }
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constexpr int supersample = 16;
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constexpr int distmult = 64 * 3; // this is "one pixel in the final version equals 64 difference". reduce this number to increase the "blur" radius, increase it to make things "sharper"
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@@ -5,10 +5,13 @@
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#include "Common/Data/Format/PNGLoad.h"
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#include "Common/Data/Format/ZIMLoad.h"
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#include "Common/Data/Format/ZIMSave.h"
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#include "Common/System/System.h"
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#include "Common/Common.h"
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char magic[5] = "ZIMG";
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bool System_GetPropertyBool(SystemProperty prop) { return false; }
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static const char magic[5] = "ZIMG";
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const char *format_strings[4] = { "8888", "4444", "565", "ETC1" };
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int formats[3] = { ZIM_RGBA8888, ZIM_RGBA4444, ZIM_RGB565 };
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