Fix shader translation strings

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Nab committed 2025-08-08 12:21:08 +00:00
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commit 586bb99108
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@@ -1043,35 +1043,33 @@ Bloom = Bloom
BloomNoBlur = Bloom (no blur)
Brightness = Brightness
Cartoon = Cartoon
CatmullRom = Bicubic (Catmull-Rom) Upscaler
ColorCorrection = Color correction
ColorPreservation = Color preservation
Contrast = Contrast
CRT = CRT scanlines
FakeReflections = FakeReflections
FXAA = FXAA Antialiasing
FakeReflections = Fake reflections
FXAA = FXAA antialiasing
Gamma = Gamma
GreenLevel = Green level
Intensity = Intensity
LCDPersistence = LCD Persistence
MitchellNetravali = Bicubic (Mitchell-Netravali) Upscaler
Natural = Natural Colors
NaturalA = Natural Colors (no blur)
LCDPersistence = LCD persistence
Natural = Natural colors
NaturalA = Natural colors (no blur)
Off = Off
Power = Power
PSPColor = PSP color
RedBlue = Red/Blue glasses
Saturation = Saturation
Scanlines = Scanlines (CRT)
Sharp Bilinear Upscaler = Sharp Bilinear Upscaler
UpscaleSharpBilinear = Sharp bilinear upscaler
Sharpen = Sharpen
SideBySide = Side by side (SBS)
SSAA(Gauss) = Supersampling AA (Gauss)
Strength = Strength
Tex4xBRZ = 4xBRZ
TexMMPX = MMPX
UpscaleBicubic = UpscaleBicubic
UpscaleSpline36 = Spline36 Upscaler
UpscaleBicubic = Bicubic upscaler
UpscaleSpline36 = Spline36 upscaler
VideoSmoothingAA = VideoSmoothingAA
Vignette = Vignette