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Merge pull request #22359 from hrydgard/video-pacing-investigation
Video pacing investigation: Fix Ys I&II pacing by adding a cost model for video blits
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@@ -243,9 +243,9 @@ void DrawTexturesWindow(ImConfig &cfg, TextureCacheCommon *textureCache) {
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replacementStateCounts[(int)ReplacementState::ACTIVE],
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replacementStateCounts[(int)ReplacementState::CANCEL_INIT]);
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}
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if (textureCache->Videos().size()) {
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if (gpu->Videos().size()) {
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if (ImGui::CollapsingHeader("Tracked video playback memory")) {
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for (auto &video : textureCache->Videos()) {
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for (auto &video : gpu->Videos()) {
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ImGui::Text("%08x: %d flips, size = %d", video.addr, video.flips, video.size);
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}
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}
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