mirror of
https://github.com/hrydgard/ppsspp.git
synced 2026-10-01 14:58:14 +00:00
Remove the old "Fragment ubershader" setting. It's been on by default for years and is not really an ubershader.
This commit is contained in:
1 parent
7202b26059
commit
5265422c0e
11 files changed
+19
-78
No files matched your search
@@ -545,13 +545,6 @@ void DeveloperToolsScreen::CreateGraphicsTab(UI::LinearLayout *list) {
|
||||
// If the above if fails, the checkbox is redundant since it'll be force disabled anyway.
|
||||
list->Add(new CheckBox(&g_Config.bUberShaderVertex, dev->T("Vertex")));
|
||||
}
|
||||
#if !PPSSPP_PLATFORM(UWP)
|
||||
if (g_Config.iGPUBackend != (int)GPUBackend::OPENGL || gl_extensions.GLES3) {
|
||||
#else
|
||||
{
|
||||
#endif
|
||||
list->Add(new CheckBox(&g_Config.bUberShaderFragment, dev->T("Fragment")));
|
||||
}
|
||||
|
||||
// Experimental, allow some VR features without OpenXR
|
||||
if (GetGPUBackend() == GPUBackend::OPENGL) {
|
||||
|
||||
Reference in new issue
Block a user