From 4fa0c27c15f525448be837d02cef84abf96d39c3 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Henrik=20Rydg=C3=A5rd?= Date: Sun, 15 Jun 2025 12:12:13 +0200 Subject: [PATCH] Correct UI string. Fixes #20525 --- UI/GameSettingsScreen.cpp | 2 +- assets/lang/az_AZ.ini | 2 +- assets/lang/ku_SO.ini | 2 +- 3 files changed, 3 insertions(+), 3 deletions(-) diff --git a/UI/GameSettingsScreen.cpp b/UI/GameSettingsScreen.cpp index da61931130..0539caf5d2 100644 --- a/UI/GameSettingsScreen.cpp +++ b/UI/GameSettingsScreen.cpp @@ -1789,7 +1789,7 @@ UI::EventReturn GameSettingsScreen::OnChangeproAdhocServerAddress(UI::EventParam UI::EventReturn GameSettingsScreen::OnTextureShader(UI::EventParams &e) { auto gr = GetI18NCategory(I18NCat::GRAPHICS); - auto shaderScreen = new TextureShaderScreen(gr->T("Texture Shader")); + auto shaderScreen = new TextureShaderScreen(gr->T("GPU texture upscaler (fast)")); shaderScreen->OnChoice.Handle(this, &GameSettingsScreen::OnTextureShaderChange); if (e.v) shaderScreen->SetPopupOrigin(e.v); diff --git a/assets/lang/az_AZ.ini b/assets/lang/az_AZ.ini index ea901c0ee0..a8f030ace7 100644 --- a/assets/lang/az_AZ.ini +++ b/assets/lang/az_AZ.ini @@ -655,7 +655,7 @@ Frame Skipping = Kvadrat Keçid et (Sürət) Frame Skipping Type = Frame skipping type FullScreen = Fullscreen Geometry shader culling = Geometry shader culling -GPU texture upscaler (fast) = Texture shader +GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Hack Settings = Hack settings (may cause glitches) Hardware Tessellation = Hardware tessellation diff --git a/assets/lang/ku_SO.ini b/assets/lang/ku_SO.ini index ef0498d9ee..c845e4b5ae 100644 --- a/assets/lang/ku_SO.ini +++ b/assets/lang/ku_SO.ini @@ -643,7 +643,7 @@ Disable culling = Disable culling Display layout & effects = Display layout & effects Driver requires Android API version %1, current is %2 = Driver requires Android API version %1, current is %2 Drivers = Drivers -GPU texture upscaler (fast) = Texture shader +GPU texture upscaler (fast) = GPU texture upscaler (fast) GPUReadbackRequired = Warning: This game requires "Skip GPU Readbacks" to be set to Off. Both = Both Buffer graphics commands (faster, input lag) = Buffer graphics commands (faster, input lag)