Code style fix

This commit is contained in:
iota97 committed 2020-06-04 19:08:10 +02:00
1 parent 6f59f02b38
commit 45bfb4f52b
1 file changed
+4 -4
+4 -4
View File
@@ -971,16 +971,16 @@ void CWCheatEngine::ExecuteOp(const CheatOperation &op, const CheatCode &cheat,
std::string shaderName = shaderChain[op.PostShaderUniform.shader]->section;
if (shaderName != "Off") {
switch (op.PostShaderUniform.format) {
case (0):
case 0:
g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShaderUniform.uniform + 1)] = value.u & 0x000000FF;
break;
case (1):
case 1:
g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShaderUniform.uniform + 1)] = value.u & 0x0000FFFF;
break;
case (2):
case 2:
g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShaderUniform.uniform + 1)] = value.u;
break;
case (3):
case 3:
g_Config.mPostShaderSetting[StringFromFormat("%sSettingValue%d", shaderName.c_str(), op.PostShaderUniform.uniform + 1)] = value.f;
break;
}