ShaderWriter, a replacement for the sprintf WRITE macro.

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Henrik Rydgård committed 2020-11-02 10:02:52 +01:00
1 parent 291742535b
commit 39b5eb5b3d
10 files changed
+248 -90

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@@ -351,6 +351,7 @@
<ClInclude Include="Common\ShaderId.h" />
<ClInclude Include="Common\ShaderTranslation.h" />
<ClInclude Include="Common\ShaderUniforms.h" />
<ClInclude Include="Common\ShaderWriter.h" />
<ClInclude Include="Common\SoftwareTransformCommon.h" />
<ClInclude Include="Common\SplineCommon.h" />
<ClInclude Include="Common\StencilCommon.h" />
@@ -488,6 +489,7 @@
<ClCompile Include="Common\ShaderId.cpp" />
<ClCompile Include="Common\ShaderTranslation.cpp" />
<ClCompile Include="Common\ShaderUniforms.cpp" />
<ClCompile Include="Common\ShaderWriter.cpp" />
<ClCompile Include="Common\SplineCommon.cpp" />
<ClCompile Include="Common\StencilCommon.cpp" />
<ClCompile Include="Common\TextureDecoderNEON.cpp">