Add a compat flag to map some extra memory at address 0.

Can be used to work around certain types of crashes without having to
disable fast memory.
This commit is contained in:
Henrik Rydgård committed 2026-01-23 15:14:15 +01:00
1 parent 2940c64c95
commit 34473fc621
7 files changed
+59 -25

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@@ -154,6 +154,7 @@ void Compatibility::CheckSettings(IniFile &iniFile, const std::string &gameID) {
CheckSetting(iniFile, gameID, "SaveStatesNotRecommended", &flags_.SaveStatesNotRecommended);
CheckSetting(iniFile, gameID, "IgnoreEnqueue", &flags_.IgnoreEnqueue);
CheckSetting(iniFile, gameID, "MsgDialogAutoStatus", &flags_.MsgDialogAutoStatus);
CheckSetting(iniFile, gameID, "NullPageValid", &flags_.NullPageValid);
}
void Compatibility::CheckVRSettings(IniFile &iniFile, const std::string &gameID) {