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Add a simple way to test the X64 emitter. Update native.
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#include "Common/X64Emitter.h"
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#include "Core/MIPS/x86/RegCacheFPU.h"
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#include "Core/MIPS/x86/Jit.h"
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#include "Core/MIPS/JitCommon/JitState.h"
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#include "Core/MIPS/JitCommon/JitCommon.h"
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#include "Core/MIPS/MIPSVFPUUtils.h"
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#include "ext/disarm.h"
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#include "UnitTest.h"
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static const u8 *prevStart = NULL;
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bool CheckLast(Gen::XEmitter &emit, const char *comp) {
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auto vec = DisassembleX86(prevStart, emit.GetCodePtr() - prevStart);
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EXPECT_EQ_STR(vec[0], std::string(comp));
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return true;
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}
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void PrintLast(Gen::XEmitter &emit) {
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for (const u8 *p = prevStart; p < emit.GetCodePtr(); p++) {
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printf("%02x ", *p);
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}
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printf("\n");
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}
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bool TestX64Emitter() {
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using namespace Gen;
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u32 code[512];
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XEmitter emitter((u8 *)code);
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prevStart = emitter.GetCodePtr();
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emitter.VADDSD(XMM0, XMM1, R(XMM7));
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RET(CheckLast(emitter, "vaddsd xmm0, xmm1, xmm7"));
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prevStart = emitter.GetCodePtr();
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emitter.VMULSD(XMM0, XMM1, R(XMM7));
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RET(CheckLast(emitter, "vmulsd xmm0, xmm1, xmm7"));
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// Just for checking.
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PrintLast(emitter);
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return true;
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}
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