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Remove unused functions
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@@ -155,14 +155,6 @@ WorldCoords TransformUnit::ModelToWorldNormal(const ModelCoords &coords) {
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return Norm3ByMatrix43(coords, gstate.worldMatrix);
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}
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ViewCoords TransformUnit::WorldToView(const WorldCoords &coords) {
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return Vec3ByMatrix43(coords, gstate.viewMatrix);
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}
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ClipCoords TransformUnit::ViewToClip(const ViewCoords &coords) {
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return Vec3ByMatrix44(coords, gstate.projMatrix);
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}
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template <bool depthClamp, bool alwaysCheckRange>
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static ScreenCoords ClipToScreenInternal(Vec3f scaled, const ClipCoords &coords, bool *outside_range_flag) {
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ScreenCoords ret;
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