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Some game config button cleanup on pause screen
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@@ -1580,12 +1580,18 @@ void Config::RestoreDefaults(RestoreSettingsBits whatToRestore, bool log) {
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}
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bool Config::HasGameConfig(std::string_view gameId) {
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if (gameId.empty()) {
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return false;
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}
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bool exists = false;
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Path fullIniFilePath = GetGameConfigFilePath(searchPath_, gameId, &exists);
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return exists;
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}
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bool Config::CreateGameConfig(std::string_view gameId) {
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if (gameId.empty()) {
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return false;
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}
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bool exists;
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Path fullIniFilePath = GetGameConfigFilePath(searchPath_, gameId, &exists);
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