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Fix problem where the touch screen controls got reactivated by gamepad input
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@@ -49,7 +49,7 @@ public:
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scale_ = theScale_;
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}
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bool IsDown() const override {
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bool IsDownVisually() const override {
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// Don't want the button to enlarge and throw the user's perspective
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// of button size off whack. Also, the other purpose of IsDown is to prevent auto-hide,
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// but it's not relevant here.
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