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Remove state from SoftwareTransform class
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@@ -432,8 +432,7 @@ void DrawEngineVulkan::Flush() {
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params.allowSeparateAlphaClear = false;
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params.everUsedEqualDepth = everUsedEqualDepth_;
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SoftwareTransform swTransform(params);
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const SoftwareTransformAction action = swTransform.Transform(gstate.projMatrix, gstate.getViewportScale(), gstate.getViewportOffset(), prim, swDec->VertexType(), swDec->GetDecVtxFmt(), numDecodedVerts_, VERTEX_BUFFER_MAX, vertexCount, inds, RemainingIndices(inds), &result);
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const SoftwareTransformAction action = SoftwareTransform::Transform(params, prim, swDec->VertexType(), swDec->GetDecVtxFmt(), numDecodedVerts_, VERTEX_BUFFER_MAX, vertexCount, inds, RemainingIndices(inds), &result);
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if (result.setSafeSize)
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framebufferManager_->SetSafeSize(result.safeWidth, result.safeHeight);
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