More prep for plugging in alternate audio decoders

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Henrik Rydgård committed 2024-04-10 12:14:58 +02:00
1 parent 32ca7ab59a
commit 1938d3b876
7 files changed
+31 -28

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@@ -189,7 +189,7 @@ public:
wave_.Read(file_);
decoder_ = new SimpleAudio(wave_.codec, wave_.sample_rate, wave_.num_channels);
decoder_ = CreateAudioDecoder((PSPAudioType)wave_.codec, wave_.sample_rate, wave_.num_channels);
if (wave_.codec == PSP_CODEC_AT3) {
decoder_->SetExtraData(&wave_.at3_extradata[2], 14, wave_.raw_bytes_per_frame);
}