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sceVaudio: Reserving the channel waits about 250us
On hardware sceVaudioChReserve takes ~260us once it gets past the busy check, succeed or fail, and worse threads can run meanwhile. Releasing takes ~25us and doesn't wait. We returned at once, which is what audio/sceaudio/reserve's [r] markers showed; it now passes. Co-Authored-By: Claude Opus 5.5 (1M context) <[email protected]>
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@@ -156,6 +156,7 @@ tests_good = [
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"audio/blocking/oneshot",
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"audio/blocking/restlen",
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"audio/blocking/vaudio",
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"audio/sceaudio/reserve",
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"audio/sceaudio/datalen",
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"audio/output2/changelength",
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"audio/output2/release",
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@@ -531,7 +532,6 @@ tests_next = [
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"cpu/vfpu/vector",
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"cpu/vfpu/vregs",
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"audio/sceaudio/output",
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"audio/sceaudio/reserve",
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"audio/sascore/setadsr",
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"audio/mp3/init",
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"audio/output2/frequency",
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