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samplerjit: Decode colors in parallel.
Not used in a ton of games, but a decent improvement where it is used.
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@@ -133,6 +133,9 @@ void SamplerJitCache::Clear() {
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constOnes16_ = nullptr;
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constUNext_ = nullptr;
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constVNext_ = nullptr;
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const5551Swizzle_ = nullptr;
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const5650Swizzle_ = nullptr;
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}
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void SamplerJitCache::Describe(const std::string &message) {
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