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Win32: Enable/disable menu items when a menu is popped down. Allows us to avoid calling UpdateUI from sceUmd. Should fix #9546
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@@ -12,4 +12,5 @@ namespace MainWindow {
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void BrowseBackground();
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void BrowseBackgroundDone();
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void setTexScalingMultiplier(int level);
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void SetIngameMenuItemStates(HMENU menu, const GlobalUIState state);
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}
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