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Use ReadEntireFile() a few more places.
This fixes one or two minor memory leaks.
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@@ -517,7 +517,7 @@ size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
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return 0;
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}
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u32 MetaFileSystem::ReadEntireFile(const std::string &filename, std::string &data) {
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u32 MetaFileSystem::ReadEntireFile(const std::string &filename, std::vector<u8> &data) {
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int error = 0;
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u32 handle = pspFileSystem.OpenWithError(error, filename, FILEACCESS_READ);
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if (handle == 0)
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