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The issue occurs because shaders generated without RescalingPass are too simple, triggering driver optimization bugs on some GPUs. Fixes rendering issues in Luigi's Mansion 3 and possibly other games as well. Reviewed-on: https://git.eden-emu.dev/eden-emu/eden/pulls/3346 Reviewed-by: DraVee <[email protected]> Co-authored-by: MaranBr <[email protected]> Co-committed-by: MaranBr <[email protected]>